Apr 20 2022

Online

Create Cross-Platform 2D Games With Flutter + Flame

Want to learn what Google’s Flutter framework is and how the Flame Engine can be used on top of it to create cross-platform 2D games? Watch this webinar and find out!

Overview:

What Google’s Flutter framework is and how the Flame Engine can be used on top of it to create cross-platform 2D games. By cross-platform here we mean Android, iOS, Web, desktop (Windows, OSX, Linux), and even different smart TV operating systems, and all these can be covered from a single code base and with native performance.

What you will learn:

  • The history of Flame, how it started, and where we are today
  • What a game-loop with update()+render() is
  • The Flame Component System (FCS) and how it differs from for example ECS (Entity Component System) when building games
  • The building blocks needed to get started when creating a Flame game
  • What all the bridge packages of Flame are used for
  • How input and gestures are handled
  • How to get help if you get stuck with Flame

Who will benefit?

This webinar is intended for anyone who is interested to learn about Flutter or Game dev experience, Android, iOS, Web, desktop (Windows, OSX, Linux), and even different smart TV operating systems.

Details

  • Organizers By Lukas Klingsbo
  • Date Apr 20, 2022
  • Location Online